Ogre

Ogres are Tier 1 Guardian enemies. They are well-known to be one of the most annoying enemies in the game, and are first found in level 1.

Appearance
Ogres are round humanoid figures who wear executioner masks, gloves, a belted battle skirt and boots. They either have pale or flesh-colored skin. They wield a large mace in their right hand. Armored ogres wear rotund-like helmets with eyelets, along with spiky armpads, in addition to what they typically wear. The helmet and left armpads can be removed when the ogre is rendered defenseless by normal means, but the right armpad can only be destroyed after a certain power strike is executed correctly, or while he is folding his arms, waiting to perform a double magic punch.

Attacks

 * Mace Attack: Ogres will typically attack the player by swinging their mace down, down-left, or left (such attacks will be towards the player's left side). These attacks are very predictable and can be easily blocked. Ogres also typically swing their maces down-right as their first attack.
 * Magic Punch: Sometimes, ogres can charge up their free hand with magic and try to pound the player in the head with it. Step away to avoid getting zapped.
 * Double Magic Punch (armored ogres only): Armored ogres can also fold their arms in a defensive stance. If the player tries to attack an armored ogre while it is maintaining such stance, the ogre will retaliate by swinging its arms outward as a magic attack that can catch the player off-guard if not careful, and doing heavy damage if hit.

Advice
Ogres can be really tough and annoying, especially armored ones. Observe and correctly respond to their moves and it will not be long before they are briefly left defenseless, giving you a chance to unload as many sword swipes on them. While an armored orge is defending itself, the player may hit-and-run (attack once and immediately step away) to in case it throws the double magic punch. This can help shortening the battle and earn a better score. When the orge's health is low enough, the player may be prompted to execute an up-right power strike when the ogre attempts a magic punch. There is also a chance that you can execute a down-left power strike when the ogre swings his mace to the left.